Convert FCPXML to XML (Final Cut Pro to Premiere Pro)
A Final Cut Pro edit into Premiere Pro: the primary storyline and connected clips become tracks, written as FCP7 XML that File → Import reads.
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How to convert FCPXML to XML
Convert a Final Cut Pro project to Premiere Pro online. CutConvert reads the FCPXML in your browser, no Final Cut Pro required, and writes FCP7 XML, the timeline format Premiere Pro imports: every Final Cut project becomes a sequence, the primary storyline is V1, connected clips land on the tracks their lanes imply, and every clip keeps its source in and out and its media path so Premiere relinks to the footage. Nothing is uploaded.
Export FCPXML from Final Cut Pro
In Final Cut Pro choose File → Export XML, pick the current version (1.10 or later; 1.8 and up are read), and save the .fcpxml. A .fcpxmld bundle works too: drop the Info.fcpxml inside it.
Add the .fcpxml and convert
Drag the file onto the drop zone. The preview draws the timeline it found, and the Kept/Changed line says what survives: clips, names, timing, tracks and media paths are carried; transitions become cuts; titles, effects and markers are not read.
Download your result
Download the converted file instantly, or a single ZIP archive when you convert a batch of files.
Import in Premiere Pro
File → Import, choose the .xml. Each Final Cut project arrives as a sequence in a bin named after the file. Relink media if Premiere asks, then rebuild transitions and titles.
Final Cut Pro FCPXML and FCP7 XML (Premiere), explained
Premiere Pro has never read FCPXML, and Final Cut Pro stopped writing the FCP7 XML that Premiere does read when version 10 shipped. The usual bridge is a paid utility. This converter reads the FCPXML directly: the format resource sets the frame rate, each asset supplies the media path, the spine is the primary storyline, and connected clips are placed from their lane and their offset relative to the parent clip. Rational times are snapped to the frame grid and anything off the grid is reported. What is not read is reported too: transitions become hard cuts at the clip boundaries, titles and generators are skipped, effects, retimes and keyframes are dropped, markers are not carried, and a compound clip is flattened one level when its media is in the file. Multicam and synchronized clips are read as their first angle.
A Final Cut Pro edit into Premiere Pro: the primary storyline and connected clips become tracks, written as FCP7 XML that File → Import reads. It is free to start, encrypted in transit, and converts a whole batch into one ZIP — sign in when you need large, high-volume jobs.
FCPXML to XML FAQ
Does Premiere Pro open FCPXML directly?
No. Premiere Pro imports FCP7 XML (the older <xmeml> format) and has no FCPXML importer. This converter writes that FCP7 XML from the FCPXML.
Which FCPXML versions are read?
FCPXML 1.8 through 1.13, which covers Final Cut Pro 10.4 to the current release. Older files exported by Final Cut Pro X 10.0 to 10.3 usually work as well; the elements used here have not changed.
Where do connected clips end up?
The primary storyline is V1 (and A1 for its audio). A connected clip on lane 1 lands on V2, lane 2 on V3, and so on; audio lanes below the storyline become A1, A2 and so on. Offsets are resolved relative to the parent clip, the way Final Cut positions them.
What happens to transitions?
They become hard cuts and the conversion says so. The clip boundaries are kept where Final Cut had them, so the transition can be re-added in Premiere at the same point.
Are titles, effects and markers carried?
No. Titles and generators have no media file and are skipped; effects, retimes, colour and keyframes are not read; markers and keywords are left out. Each is reported in the conversion warnings so nothing goes missing silently.
Will Premiere find the media?
Each clip carries the absolute media path from the FCPXML asset (Windows paths are converted). If the footage moved, Premiere shows its Link Media dialog and relinks by file name.
Is the project uploaded?
No. The FCPXML is read and the XML is written in your browser. Only the size and the result are metered.
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Batch in, one ZIP out
Drop up to 10 files at once and download a single ZIP, or one file if that is all you need.
Made for editors
Whole Premiere timelines with transitions, markers, keyframes, levels, nests and bins; EDL, SRT, broadcast captions, Avid caption TXT and Premiere transcript JSON, with speakers, frame rates and timecode handled the way post expects.
Private by design
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Questions, answered
Where are my files processed?
In your browser. The converter runs on your own machine and the file never leaves it; the site only records that a conversion happened. CutConvert never sees, stores, sells or shares your media.
Is it free? Do I need an account?
Small, everyday batches are free to convert. For large or high-volume jobs you'll create an account and upgrade, which keeps the free tier fast for everyone.
What do I get when I convert multiple files?
Drop several files and you get back one ZIP archive containing every converted file. Convert a single file and you get that one file back, no ZIP.
Which formats are supported?
Timelines: Premiere .prproj, DaVinci Resolve .drp, Avid AAF and Final Cut FCPXML in; FCP7 XML, FCPXML, Resolve .drp, CMX 3600 EDL and shot-list CSV out. From a Premiere project the cut travels with its transitions, markers, opacity and scale keyframes, clip volume, speed changes, nested sequences, bins, audio channel routing and each file's own frame rate, wherever the output has a place for them. Captions and transcripts: SRT, WebVTT, SBV, ASS, TTML, iTT, SCC, MCC, EBU-STL, Avid caption TXT, timed CSV, Word, plain text, Whisper, AssemblyAI, Deepgram and CapCut JSON, Premiere transcript JSON and .prtranscript, Rev, Otter and Word-style transcripts. EDLs become event CSV reports. The capability table lists what every pair keeps.
Can I pick a frame rate?
Yes. For EDL and Avid caption output you can choose 23.976, 24, 25, 29.97, or 30 fps, or let CutConvert auto-detect it from your source.