Convert PRPROJ to XML
Open a Premiere project in another editor. Preview its sequences, convert to FCP7 XML, and review what transfers before relinking your media.
Convert your files
Drop files here
Drag & drop or browse · Premiere Pro .prproj project filesConverted in your browser. Files never leave your device.About an hour of footage is free. Project-to-project transfers above the cap: $5 per file, or Pro $9/month up to 50 MB.
up to 2 files · 500 KB each
free to start · project to project: $5 · every other conversion: $3 · Pro $9/month · pricing
Converting as a guest. A free account has no monthly cap on files within the free size limit.
How to convert Premiere Project to XML
To convert a PRPROJ file to XML, drop the Premiere project into the converter above and choose the sequence you need. CutConvert writes Final Cut Pro 7 XML (xmeml), the timeline format DaVinci Resolve, Premiere Pro and most conform tools import, and it does it in your browser: the .prproj is decompressed and read locally, with no Premiere installation or licence involved. On the 13 real Premiere projects we test against, 97% of the 811 timeline elements the check inspects come through exactly; what did not is listed per file in the report and on the Premiere to Resolve handoff page.
Add your .prproj file
Drag the Premiere Pro project file onto the drop zone, the actual .prproj, no export needed. It is decompressed and read in place.
Convert the project to XML
Review Delivery settings → Project preflight, choose your sequences, then convert. Each sequence keeps its source frame rate in the FCP7 XML.
Download your result
Download the converted file instantly, or a single ZIP archive when you convert a batch of files.
Send your producer the cut
After converting, you can share the same sequence as a review cut. Your producer rearranges it, shortens it and marks what is missing on the video you already rendered, without your media. Their changes come back into your original Premiere, Final Cut or Resolve project as changes you approve and notes on your timeline; everything else in the project stays as it was. The round-trip check is free and names anything it cannot write back before you pay. See the open-prproj guide for what carries over.
Try Premiere Project to XML with a sample
See the source file and its converted result before using your own files. Use “Try a sample” in the converter to preview the same input.
See an excerpt of the sample input
<?xml version="1.0" encoding="UTF-8" ?>
<PremiereData Version="3">
<Sequence ObjectUID="a1000000-0000-0000-0000-000000000001" ClassID="seq" Version="1">
<Name>Sample Sequence</Name>
<TrackGroups Version="1">
<TrackGroup Version="1" Index="0">
<Second ObjectRef="10"/>
</TrackGroup>
<TrackGroup Version="1" Index="1">
<Second ObjectRef="20"/>
</TrackGroup>
</TrackGroups>
</Sequence>
<VideoTrackGroup ObjectID="10" ClassID="vtg" Version="1">- Review the project preflight and select the sequence you need.
- In Resolve, use File → Import → Timeline and select the XML.
- Relink original media, then compare the imported edit with the source.
This sample is a small synthetic project. XML carries supported timeline data, not media or every Premiere effect.
Synthetic examples. Downloaded outputs are checked against the conversion engine; this does not certify an import in your editor version.
Back to the converterPremiere project and FCP7 XML, explained
A .prproj is not openable outside Premiere Pro: a compressed file other editors refuse. The usual escape hatch, File > Export > Final Cut Pro XML, needs a working Premiere installation, an active licence and a version that will open the project. This converter performs that translation from the file alone. It carries sequences, video and audio tracks, cut points, source in and out timecode, clip names, media paths, bins, markers, track locks, clip gain, start timecode and drop-frame flags, plus cross dissolves and dips, constant speed changes, nested sequences, the selected multicam angle and basic titles with their text, font, size, colour and alignment. Lumetri colour, Warp Stabilizer, third-party effects and speed ramps are not carried; a ramp becomes constant-speed segments and easing becomes linear or held keyframes. Each is named in the conversion report. Projects saved by Premiere Pro CS6 through Premiere Pro 26 have been read; older CS3 to CS5 projects use an earlier structure that is untested. Nothing is uploaded: the read and the write happen in the browser tab, and your media stays where it is. The XML route is for one sequence into an existing project. For a whole project into Resolve use the native .drp converter, for Final Cut Pro use Premiere to FCPXML, and for the way back use Resolve project to XML.
Open a Premiere project in another editor. Preview its sequences, convert to FCP7 XML, and review what transfers before relinking your media. It is free to start, encrypted in transit, and converts a whole batch into one ZIP — sign in when you need large, high-volume jobs.
Premiere Project to XML FAQ
Do I need Premiere Pro installed?
No, and that is the point. The converter reads the .prproj file itself, so you can rescue a timeline from a project without a Premiere licence, an expired trial, or a version that will not open the file. It also sidesteps Premiere crashing on File > Export > Final Cut Pro XML, because Premiere is never opened.
What exactly is converted?
Sequences, tracks, clip timing, source in and out points, names and media paths, bins, markers, track locks, clip gain and start timecode, along with cross dissolves and dips, constant speed changes, nested sequences, the selected multicam angle and basic titles. On 13 real Premiere projects, 97% of the 811 inspected elements match exactly. This is not a complete Premiere round-trip: check the report for what each file lost and compare effects, titles and audio after import.
XML, FCPXML or a Resolve .drp: which one do I want?
FCP7 XML carries one sequence into an existing project in Resolve, Premiere or a conform tool, and is what most people mean by "the XML". A native Resolve project (.drp) carries every sequence and the media pool into Resolve in one import. FCPXML is for current Final Cut Pro. All three are written from the same reading of your .prproj, and a paid project converts to any of them for 24 hours.
How do I import the XML into DaVinci Resolve?
In Resolve, choose File > Import > Timeline, select the converted .xml, and pick your import options. Resolve relinks the clips to your media files by path or by name; have the source media available for a full conform. The Premiere to Resolve page shows the exact results per test project.
What does not transfer?
Lumetri colour, Warp Stabilizer, blur and other effects, which FCP7 XML cannot describe and which Resolve rebuilds on its own pages. Speed ramps become constant-speed segments, eased keyframes become linear or held ones, and audio track routing is folded into clip gain. Each omission is listed in the conversion report so nothing disappears silently.
Which Premiere Pro versions are supported?
Projects saved by Premiere Pro CS6 through Premiere Pro 26 have been read and converted, including the 2026 multicam project structure. Earlier projects from CS3 to CS5 and Premiere 1.5 use a different internal layout that has not been tested. Use the preview and warnings to check your file rather than assuming.
Does it handle mixed frame rates, nested sequences and multicam?
Yes. Each source clip keeps its own frame rate and dimensions, nested sequences are written as nested sequences, and a multicam clip is written as the angle you selected. Processed or retimed nests are flattened to their visible edits, and the report says when that happened.
Is my project or media uploaded?
No. The .prproj is read and the XML is written in your browser tab. Media never leaves your disk, and the XML references it by the paths already in the project, so Resolve or Premiere relinks to the files you have.
How much does it cost?
A Premiere project up to 500 KB converts free, signed in or not. Above that, $5 converts this project to XML, .drp, FCPXML or AAF for 24 hours, or $15 for a project between 50 MB and 500 MB. Regular handoffs are covered by Pro at $9 a month for files up to 50 MB, or Studio at $19 a month up to 500 MB. See pricing.
Why do some clips come through without a file path?
Synthetic media (adjustment layers, Black Video, colour mattes) has no file on disk, so those clips are exported with their name and timing but no path, and you will see a note in the conversion warnings. Everything cut from real footage keeps its full path.
My project will not convert. What can I do?
A project with no edited sequences has nothing to convert (the converter reads timelines, not bins). If your project does have sequences and still fails, the structure may be unusual. Get in touch via the About page and we will look at it.
Guides for this workflow
- Premiere review cutYour producer rearranges the cut on the video you already rendered. You accept what you want and download your own .prproj back with the changes and their notes as markers.Read guide
- A checked Premiere → Resolve handoffFollow the handoff from project file to Resolve. Includes a real six-clip example, native save/reopen results, and the checks that still need original media.Read guide
- What is an EDL?The CMX3600 edit decision list, decoded: structure, a real example, how to open an .edl, EDL vs XML vs AAF, and getting one into a spreadsheet.Read guide
- EDL vs XML vs AAFThe one-table answer to what each format carries, when to send which, and why post houses still want an EDL alongside everything else.Read guide
- Convert a .prproj to XMLThe in-Premiere export, the no-Premiere-needed converter, and why a .prproj is secretly XML already, plus the DaVinci Resolve import that follows.Read guide
- Open a newer .prproj in older PremiereThe version-lock error, why there's no "Save As previous version," and the three ways out: side-by-side installs, FCP7 XML, and the direct converter.Read guide
- Open a .prproj without PremiereThere's no .prproj viewer, but the converter plus free DaVinci Resolve gets you the full timeline: tracks, cuts, clip names, and the media paths inside.Read guide
- Resolve project → PremiereThe two-minute route from a .drp someone sent you to an editable Premiere sequence, no Resolve installation required.Read guide
- Premiere project → ResolveNative .drp or FCP7 XML: both routes read the .prproj itself, so they work when Premiere is not installed or will not open the project.Read guide
- Premiere ↔ Resolve roundtripThe XML default, when AAF or EDL wins, the what-survives table, and the pre-flight checklist that saves a re-export.Read guide
- What is a paper edit?The interview lines of a documentary, in order, with timecode, written before the cut. What goes in one and how it becomes a timeline.Read guide
- How to do a paper editEight steps from interview transcripts to a paper edit the editor can open as a sequence, the way documentary teams work.Read guide
- Interview selects in PremiereFrom the Text panel's transcript, as subclips, or with markers, plus how a producer can pick the selects without Premiere.Read guide
- Interview string-outSelects end to end, per person, per theme or in story order: building a string-out in Premiere and Resolve, or straight from a paper edit.Read guide
- Paper edit templateA spreadsheet and a Word document laid out like a real documentary paper edit, with timecode and source columns, that paste straight into PaperEdit.Read guide
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Why editors trust it
Free to start
Convert everyday batches for free. Create an account when you need large, high-volume jobs.
Batch in, one ZIP out
Convert a batch within your allowance and download a single ZIP, or one file if that is all you need.
Made for editors
Whole timelines from Premiere, Final Cut and Avid with transitions, markers, titles, keyframes, levels, nests and bins; captions that keep their italics, colour, placement and speakers across SRT, VTT, ASS, TTML, iTT, SCC and STL, any of them in, any of them out; transcripts into Premiere with the words the engine timed. Frame rates and timecode handled the way post expects.
Private by design
Files are converted in your browser. Queued files can be saved locally to restore your job after checkout. Conversion metadata helps us diagnose errors; file contents are not uploaded.
Questions, answered
Where are my files processed?
In your browser. The converter runs on your own machine and the file never leaves it; the site only records that a conversion happened. CutConvert never sees, stores, sells or shares your media.
Is it free? Do I need an account?
About an hour of footage per file is free, on every converter: 100 KB of subtitles or captions, 500 KB of Word transcript, 2 MB of transcript JSON, 1 MB of Resolve project, 5 MB of Final Cut XML, with Premiere projects and Avid AAF a little under the hour. CapCut projects are free up to 500 KB, a short edit, since their size follows how much is in the edit rather than its length. Guests get five conversions a month, a free account has no monthly cap within those sizes, and above that project-to-project transfers are $5 per file. Every other conversion is $3, including project files to captions, reports or cut lists, and captions or transcripts into an editor. Pro is $9 a month ($90 a year) for every file type up to 50 MB; Studio is $19 a month ($190 a year) for files up to 500 MB. Paid-file access lasts 24 hours.
What do I get when I convert multiple files?
Drop several files and you get back one ZIP archive containing every converted file. Convert a single file and you get that one file back, no ZIP. Tick extra formats under the output chips and the same ZIP carries every one of them, and a file counts as one conversion whatever it is written to.
Which formats are supported?
Timelines: Premiere .prproj, DaVinci Resolve .drp (as exported, or gzip- or Zstandard-wrapped), Avid AAF and Final Cut FCPXML in; FCP7 XML, FCPXML, Resolve .drp, CMX 3600 EDL and shot-list CSV out. A Premiere or Final Cut edit travels with its transitions, markers, titles, opacity and scale keyframes, clip volume, speed changes, nested sequences, bins, audio channel routing and each file's own frame rate, wherever the output has a place for them; an Avid AAF brings its transitions, markers, clip levels with their keyframes, muted tracks, nested stacks and each clip's own rate. Captions and transcripts, read and written: SRT, WebVTT, SBV, ASS, TTML, DFXP, iTT, SCC, MCC (a second 608 channel comes out as its own file), EBU-STL, Avid caption TXT, CapCut drafts of any size, timed CSV, Word, plain text, Whisper, WhisperX, AssemblyAI, Deepgram, Rev.ai and CapCut JSON, TwitchDownloader chat logs as a chat replay, Premiere transcript JSON and .prtranscript, Rev, Otter and Word-style transcripts, with italics, colour, placement and speakers kept where the output can hold them and measured word timing into Premiere. EDLs become event CSV reports. The capability table lists what every pair keeps.
Can I pick a frame rate?
Yes. For EDL and Avid caption output you can choose 23.976, 24, 25, 29.97, or 30 fps, or let CutConvert auto-detect it from your source.